Concrete Dreams
Devlog
- February 22, 2024 by CamZ115#game design, #kent state, #level design, #unreal, #unreal engine, #pcg, #procedural generation, #low poly, #retro, #ps1We’re only a few weeks in and things are already off to a fast start here at Mad Clam Studios. To kick things off we will head to the modeling and texturing department. Here, Alex and Devon have bee... Continue reading